Balancing Issues?

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The caves in PoE II are dark but glistening with intrigue.

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It may be unfair to call them balancing issues so early into the game. Maybe it’s normal to struggle with stuff at level three. Needed even, so that you can see how strong you’re getting.

I was throwing myself at Beira of the Rotten Pack for a while and not getting anywhere.

Then a few things happen: I realise that I can buy a few items from the shop to get considerably stronger, and I find some caves which level me up and the Devourer inside drops my first skill gems.

Buying stuff of the shop isn’t something I remember doing ever in PoE I. Random loot drops were enough. But it seems loot drops aren’t as common in PoE II, at least not right at the start.

Now, instead of Beira being a soulslike, twitchy combat encounter, I just stand there and tank all her blasts whilst shooting with my arrows. Easy.

Victoriously standing in my battleground.